A sound event binding for a specific entity or block, parsed from sounds.json.
sounds.json
The sound definition ID to play for this event, e.g. "mob.zombie.hurt".
"mob.zombie.hurt"
The internal event identifier, e.g. "hurt", "step".
"hurt"
"step"
The pitch modifier (usually 0.0–1.0).
The volume modifier (usually 0.0–1.0).
A sound event binding for a specific entity or block, parsed from
sounds.json.